2023年4月8日土曜日

2つのトーラス

 

import bpy

import math

from mathutils import Vector


# Set target location

target_location = Vector((0, 0, 60))


# Set initial locations

initial_locations = [Vector((0, 0, 0)), Vector((0, 0, -30))]


# Set torus properties

torus_major_radius = 60

torus_minor_radius = 1


# 初期位置との距離から速度を計算する

chousei_kijyun = 60

distances = [math.sqrt(sum([(a - b) ** 2 for a, b in zip(loc, target_location)])) for loc in initial_locations]

speeds = [0.1 * distance / chousei_kijyun if distance > 0 else 0 for distance in distances]


# Create torus objects and set locations

for i, initial_location in enumerate(initial_locations):

    bpy.ops.mesh.primitive_torus_add(major_radius=torus_major_radius, minor_radius=torus_minor_radius)

    torus = bpy.context.object

    torus.location = initial_location


    torus = bpy.context.object

    if i == 0:

        torus.name = "torus 上面 z=0位置"

    else:

        torus.name = "torus 追いつく"


    # Set animation keyframes

    last_frame = 600

    for frame in range(last_frame+1):

        distance = (target_location - torus.location).length

        if distance > 0.01:

            direction = (target_location - torus.location).normalized()

            torus.location += direction * min(speeds[i], distance)

            torus.keyframe_insert(data_path="location", frame=frame)


# Function to set the number of frames

def set_frame_range(start_frame, end_frame):

    bpy.context.scene.frame_start = start_frame

    bpy.context.scene.frame_end = end_frame


# Example: set the number of frames to 1000

set_frame_range(1, 1000)



半径 √2の トーラス

  import bpy import math # 半径√2 major_radius = math.sqrt(2) # マイナー半径0.2 minor_radius = 0.05 # トーラスを作成 bpy.ops.mesh.primitive_torus_add(major...